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Soulkashi

11
Posts
A member registered Mar 06, 2021

Recent community posts

@Aerosys I got it!! Im seeing now how it works for the layering and how you did it, thank you so so much for all your help!! your plugin is absolutely amazing

*Edit* Apologies I forgot to mention I do have a line with just walls that allowed me to place the window over the wall just fine, its applying the 3rd layer to objects Im struggling with ^.^

Heres an example im strugglin with, the first layer I have walls, the 2nd is the window/variant for each wall/window, and the 3rd layer id like to allow to place the vine overtop of the window for example although its not allowing me too haha, Im confused what I did differently compared to the source map you sent a bit ago

Thank you!! when you did that, were the walls layer 1, the window layer 2, and the flowered window the 3rd layer?

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Thank you so much! sorry to keep asking questions, i've been figuring more out slowly, I was wondering if your sandbox plugin was only designed for 1 layer on top of another, or if you can add more, as in im trying to make a sourcemap for say a window on a wall, and then maybe some flowers or vines you can then place over top of that window on the wall with 3 layers total? This is an amazing plugin to anyone on the fence about it btw^^

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Ahh okay, thank you, I sort of understand, The on open build menu in common events would be the common event youre referring too right? i set a variable "inside = 1" when you walk inside, and to 0 when outdoors, im trying to pull the parameters to use the source map and category I set for "furniture" items when indoors, and your default source map of "houses" (outdoor building materials) when outdoors with an if/then statement using the script call you mentioned, is this doable? it still keeps trying to pull the all the "houses" category and source maps regardless of when I'm indoors or out sadly

Thank you for the reply^^ when you say you can "pass a category" what do you mean by that exactly so the build menu will know to only pull from that category? also will that work too if the soucemap has a different tileset assigned to it? thanks!

Hey I have a question, how can I make separate build menus like a furniture page on a map thats inside and a house building page for being on an outside tileset? i made a new source map and changed the tileset and it keeps trying to combine them and bugging out a bit, im alil stuck currently lol

Does this creator come with battlers for the custom-made characters?