Fun for an early build. Pathing could use some work. Rogue will walk straight through their own caltrops instead of taking the adjacent safe path thats the same number of steps to the same location.
Soulegion
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I'm having fun so far. One thing to consider is changing it so that the board layout (under the top layer) isn't generated until your first click on the board, and making the first click on the board ALWAYS be an empty space. The original minesweeper included this feature. It prevents instant/auto loss, though I realize that the damage over time precludes this. It's still an unfun mechanic for the first button you click to give you a rat/spider/wolf chewing on you.
Also there's an obvious prograssion within a given level. I nver upgraded to level 2 for 500g, and am now getting WAY less income per run since i cant complete them since theyre suddenly so much harder than the first runs were.
I'm a dummy and started playing without really reading anything and ended up deleting all of my stickers off of the side bar before I used them the first time around, hardlocking myself at $0. Obviously reloading resets the game so no big deal, but maybe something preventing this would be a good idea for idiot-proofing for those like me.
Thanks for this! I also am vibe coding my first game ever right now, and this was a really fun example of what can be done. I really enjoyed the basic gameplay loop. I was disappointed that I came to the end of the content lol
I'm about to be going into school for Computer Science and learning to actually code, but vibe coding my own game has been a fun introduction into the world. It's great to see others doing the same thing! Your game is definitely more complete than mine at the moment though. Mine is still in prototype phase, but I'm updating it multiple times a day right now.
Anyway, I look forward to Act 2!
In Santorini Central, when removing the Quick cycling filter, there are two identical options to install it on the rover and back into the station. Some sort of verbage differentiating them from one another would help solve this. It does separately track your completions so if you keep track it should be obvious after the first time. This is if you have the water recycler in the rover already, with there being a 2nd recycler already there.

