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soubero1899

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A member registered Aug 26, 2019

Recent community posts

developers said


It was replaced by the player being able to be repeatedly captured and put in randomized escape situations by bandits and Cantamille guards. Later in the game you will be able to do escape training like in Didnapper 1, but a bit more customizable.

find other entrance.

How about this? Currently, blindfolds only limit restraint levels and surroundings. This does not have any significant effect on releasing restraints. So my suggestion is to cover the restraining gauge when the blindfold is filled. This will cause the player to lose track of the escape velocity and impose some force on removing the blindfold.

Please excuse me for what might be strange words because I wrote it using a translator.

I want escape test mode's comeback!

lovely hogtied!!