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SorryUrNOTsigma

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A member registered 37 days ago

Recent community posts

I am aware that I can disable physics damage and I explained why I won't already.

Dr. Kel floods the entire base with blood from falling one meter or bumping into a door, and it gets really annoying because you have to clean all of it on top of the existing trash and stains everywhere.

Then, while working on 0.9, Nose apparently decided the base still wasn’t dirty enough:
“Hey MrDrNose, can you please nerf bleeding?”
“Sure, give me a second while I add even more trash to the base.”

Like, no normal human being is capable of making this kind of mess.

Cleaning is still fun at first, but when there’s too much of it, the game stops feeling like a signal-collecting paranoia horror game and starts feeling like a cleaning simulator with side quests involving signals and hash codes.

Now imagine being a new player without a shovel. You can’t even buy one from the store, and it only spawns in a few hidden locations that new players somehow have to discover on their own. Without it, you can’t dig up trash piles, and trash bags only hold a single pile each.

The game is still really fun overall, and yes, I know I can disable physical damage, but that also removes part of the immersion. I don’t want to jump off a cliff and walk away completely unharmed. The only thing I genuinely dislike is the excessive trash & bleeding.