I had GIVE instead of PLEASE. Should've remembered the sign saying they're very polite.
Sonata Green
Creator of
Recent community posts
The jam rules say:
Can I fix bugs in my game once judging starts? Yes! Please do! Especially if they're game-breaking! But hold off on major updates until after the judging is done, so everyone's playing generally the same thing.
Admittedly I have a fairly obvious bias in wanting to interpret in favor of stuffing more game in my face getting updates sooner, but this doesn't seem particularly ambiguous.
This is a frankly incredible amount and quality of game for a jam entry. I have to keep reminding myself to judge it as the one-month project it is instead of the entire-ass game it looks like, and based on the comments here I'm not the only one. Congratulations and kudos for this incredible gift.
Definitely looking forward to it. Thank you for this game!
The main features I'm wishing for are:
- saving/loading of schedule loadouts (like in Idle Loops)
- export/import save state (it'd be nice to be able to transfer my progress from browser to download)
- drag-and-drop actions without resetting the loop
- not expecting quite such a huge screen (my laptop is 1366x768, and I have to either scroll or deal with weird scaling artifacts)
- offline progression
[spoilers rot13]
Trippy. I wasn't sure at first that the [vgrz qhcyvpngvba jnf vagragvbany naq abg n oht], and it took me a while to figure out (by blind trial and error) that I could press C to crouch.
Is it supposed to end with [snyyvat bhg gur qbbe vagb n oyhr ibvq, nsgre jngrevat nyy gur cynagf]? (This game does not make it easy to distinguish [vagragvbany sebz oht]...)
This is a gorgeous game, the sex scenes (that I found) were hot, the level design is excellent, and the controls are a pleasure.
The only thing I was left wanting (aside from "moar pls") was the ability to take advantage of downed enemies the same way they can if they beat me. I don't know if that's something you want to do, thematically.

