Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

somichev.dev

39
Posts
11
Followers
10
Following
A member registered Jan 23, 2025 · View creator page →

Creator of

Recent community posts

absolute cinema

But the objective is a bit unclear

спасибо :)

cinema

Good game, but PLEASE change the fonts, really hard to read any text

Интересная игра, но поменяйте шрифты пжпжпж

Very stylish game with a great concept! Perhaps my only suggestion is to make jump button easier to press, as it feels kinda broken

Very cute! But VERY loud on startup

Great game! Progression kinda feels slow in the beginning, but that’s probably just for me

(1 edit)

I really like physics-based games, so this was right up my alley

Great concept, but the game itself feels a bit on the harder side

Very quirky style, I like it!

Cool game! Liked the overall style, but it would be really nice to be able see a bit further into the level

Really liked the gameplay! But the controls feel a bit wonky, especially when trying to stop fairies en-route :D

Fun idea with good visuals, but the game feels really unpolished, even for a jam game. The controls (seem to) sometimes not work, some missions are not very clear, and I pretty much could not get past the second level. Also some background music would be nice

(1 edit)

I liked the artstyle and atmosphere, but it really needs some more gameplay. Will be looking forward to post-jam updates

build where

Great idea, but the background is too overloaded and bright in my opinion

(1 edit)

Very atmospheric! I really liked the sound and visual design. Controls feedback was a bit ambiguous, though

Very cute artstyle!! But background music gets old quickly

the cutscenes are absolute cinema

Cool, looking forward to more updates!

Fun but simple, even if it feels a bit stretched :D

Really fun game, even if not that simple! I have (probably) played it the most out of all the jam entries, so here are some problems that have annoyed me while playing:

  • Timer is too short to strategize on later levels, which makes spamming the only way to beat levels past 7-8. Would be nice if it got longer with the game progression
  • Value counting on later levels is looooong. An option to speed this up would be great
  • There also seems to be some UI scaling issues on screens bigger than 1080p
  • Instructions on how to play were a bit too wordy

Nice little game, I liked it! But the sound effects get annoying quickly.

Really liked the concept, would actually like to see more updates post-jam!

It would be just a tad bit nicer if I could have an option to roll multiple dices simultaneously.

(1 edit)

Didn’t manage to reach the goal, this game is VERY difficult. But it was fun :)

Really cool game! Can’t recall seeing anything like this before. The level design is somewhat confusing :(

Should be fixed now! :)

(1 edit)

Really loved the design, but there seems to be some performance issues on Firefox.

Kinda liked the idea in mouse control sections, but the walking is just CLUNKY. Not really sure if these sections really belong there. Music is kinda nice though.

in the marinade trench, straight up zerking it

Ah, well maybe it was a skill issue on my part after all.

Cool concept, pretty solid realisation. Algae doesn't work sometimes, but that happened, like, once or twice.

Really liked the style of this game, but it felt just a tad bit short. The pass-through mechanic is also pretty cool.

Didn't really like the music, but that's down to personal preference. Also it seemed kinda hard :v

Really polished with no bugs, also graphics are kinda cute.

Though, in all seriousness, objective is kinda unclear, as well as the purpose of crouching.

Yeah, there seem to be some problems with firefox (if you're using that). We kinda tested that at the last moment, but chrome or other chromium browser should be fine.

has jerma, absolute game