Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

SomePinkOtter

22
Posts
13
Followers
14
Following
A member registered Mar 05, 2024 · View creator page →

Creator of

Recent community posts

Loved the artstyle, really brings out the world has ended vibes that all good post apocalypse media should have. At one point I made the decision to doom some children so I don't know how much of a sustainable leadership style I have despite reaching the end but I'm counting it as a success.

Your close call is still better than any of my attempts. Wear that badge with pride!

I think that making a tower defence in a Game Jam is a massive feat and making it feel fun is even more impressive. I don't have too many critiques, although I did feel the number of resources might have been a few too many and could have done with some simplifying.

I really enjoyed the take (and implementation) of the idea for the game jam. The idea of haphazardly sticking guns and missile launchers to your spaceship is really fun! I do wish it got a bit more chaotic a bit faster but that might just be me.

Thank you! I'm glad everyone's been finding the Roblets cute.

Neither of us on the team for Roblets are artists but I'm glad everyone seems to be enjoying the visuals we managed to cobble together. Thanks!

We really got down to the wire on time so we didn't get to any audio settings unfortunately. Hopefully next time!

We had a ton of fun making the roblet noises. Glad you enjoyed!

I love the simplicity and for a first project in Godot I think it's pretty impressive (at least from the eyes of a fellow new user), especially on the cohesive style.

I love the idea of combining the mechanics of two classic games and making a puzzle game out of them. New ways of using old mechanics is chefs kiss game design.

We're also really happy with how the art style turned out! Thank you!

Thank you! I'm glad you enjoyed our game and I also agree that the last level is brutal.

I'm glad I'm not the only one who struggled with the last level, despite being the person who tweaked the numbers for it. 🫡

I'm glad that my somewhat psychotic 3am prose brought you some joy 🥰

Now I just wish that golf balls worked like this in reality. Would be a far more exciting game (and messier, too).

Amazing concept with lovely visuals. I do wish the execution for the concept was a bit lacking, maybe if the player started with more 'special' keys and enemies were more complex? Still loved it though.

Cute game with a killer concept. I do wish that the game wasn't so easy to cheese, but it feels like a solid foundation that could become a bigger thing in the future if it was pursued.

Super simple and sleek, very nice

I thought we fixed that noooooooooo :(

Frank is definitely a crowd favorite. Thank you for playing!

The theme comes in if/when the coral is all destroyed. It'll happen if you survive long enough but if you wanted to, you could go out of your way to shoot them yourself!

A take on a pretty classic game which was pretty enjoyable. Loved the monster sprites. I do wish the audio mixing was better, the music sets the mood pretty well but the soundFX basically overpower it completely ):