aaahh! this NEEDS a continuation, you cant just leave us hanging like that!
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this was lovely! i can't wait to see how things get creepier honestly -- hearing the high priestess at the end of the demo be like "i'm so glad you found me" got me thinking about how potentially insidious (or tragic) her character will be -- i similarly can't wait for the story to unravel! is our protagonist in the demo past Nana perchance? i wonder how evocative this project will be in its completion!
just in general, everything about this project has reminded me of the Princess Remedy games -- interesting stories that have to do with healing people and places, those two!
really damn cool. alongside saving, more map varieties would be appreciated methinks, like an underground catacombs with different props or beasties once you've dug past a certain threshold, or a star layer after you've been going up into the clouds for a while.
the way i see it, since our prospector dude has been established to be curious, that curiosity ought to be built upon!