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solsilver

28
Posts
4
Followers
5
Following
A member registered May 28, 2024 · View creator page →

Creator of

Recent community posts

A bug flying around, a bad dream, light, child crying, mice scrurrying 

Super impressed , loved the style of the game and the audio fit really well. Could see a full game like this

loved loved the visuals a lot, very polished and impressive that you used raylib as well for it . Could use more variety in the enemy attack patterns but the game feel was super nice and I could see myself playing a game like this 

Wow that was fun i got 595 final score i think? Reminds me of a 2D FNAF, you could expand this further even 

super cool intro and mechanics. i like the zooming out as well ! was stuck on the first level however unfortunately not sure what I had to do once moved the platform 

Super intuitive game, fun to try to find the solution after getting stuck ! Wish it brought you back to the level select rather than the main menu though but super compact and nice game !

Brother this is absolutely amazing from the start , the style story and everything wow. This is an insane amount of polish as well. Gameplay was really fun and made me wanna restart so many times. 

Very charming game , reminds me of a fishing game I played before. I loved how the potions disappeared when you upgraded haha. Also absolutely loved the sounds  

Super unique and well done with the theme, i liked the sillyness and overall vibe that was fun

ahh thank you so much , really appreciate you checking it out , i realized the issue after i uploaded the game that made them sleep after 4th level lol 

Loved the art and styalization , game has a lot of charm, not sure about how it connected to the theme as much but i really liked the entire experience and had fun running around 

what a sweet game

Quite nice , loved the style, art style and audio.

Couldn't really tell what rhythm to follow at first but once I got the hang of it the back and forth was super fun, I love the artstyle of the intro especially, reminded me of mary blair , upa & scott wills.

Really liked the overall feeling of the game and felt very on theme audio wise to the games art direction. Music was great and a standout for sure. While I enjoyed the dialogue , with the timer it didn't really feel like it fit in my opinion. It certainly clashed with the puzzle aspects of the game as I had to choose to reset to skip the dialogue and could not really soak it in . 

Liked the art direction and felt like everything came together visually really well, mechanics were thought out however I did wish there was more responsiveness in the audio when interacting with things. 

Super impressed this game had me hooked, felt a lot like those classic flash games and I couldnt put it down till I actually got stuck LOL, I almost beat the level multiple times just a skill issue for me

I liked it , clicking was satisfying and the art was really great but wish it wasnt so punishing right away before another upgrade or some event

Cool mechanic and the explosions were super satisfying. Wish there was a few more sound effects but felt really polished. You kinda get stuck however if there are no other bombs.

Super artistic game, I liked how every asset felt on theme and one vision.  Could have used more sound effects overall but simple and relaxing, great work on the intro as well. 

Super artistic game, I liked how every asset felt on theme and one vision.  Could have used more sound effects overall but simple and relaxing, great work on the intro as well. 

Wow this was super cool and I loved how polished everything felt. Art was super well done especially the intro ! I was able to do everything in one turn but I did not really feel necessary to rewind time as much but it was good experience overall 

Really chill vibes wish there were more levels

Loved the overall Scribblenauts aesthetic. Some of the visuals were a bit unaligned and jarring different. 

Wow, the atmosphere just really surprised me it was great.  For some reason the game feels familiar it reminded me of an older mobile game I played when i was younger . Design of the characters and environment looked like a clear vision from the start which is excellent

Visuals work so well , love the doofenshmirtz reference lmao. I love the feedback of it too and the running animations are good , and i liked the particle effects. My biggest frustation point were the controls, felt like i was fighting against the game and a bit clunky. But i did find myself retrying it even though the controls were frustrating.

the fights are really fun and i love the beaver but everything is really really loud and clips hard during the fights especially

definitely can feel the getting over it vibes lol the art and music is real nice too