I've been playing one game per day for the last two months. It's a fun little game that will probably be even better in the future. One game lasts around 30 minutes, so it's nice to play when you feel like playing a game but you're not in the mood to play something complex or time-consuming.
In the beginning, it seems like a difficult game, but the more you play, the more you learn from your past mistakes and you start developing good habits. At this point I win 99% of the time.
Improvements that I would like to see are:
- Not having to drag the key on a door to unlock it. If both the key and the door cards are revealed, then just clicking the key card should unlock the door automatically.
- Some sort of visual indicator for undead enemies, because the Vampire's bite attack doesn't replenish Hunger when used on them.
- New items. A lot of items I never use because they're really not useful, mainly the ones that do damage to revealed enemies.
- A way to remove a negative effect, but it has to be something that is earned, not something that's easy to get.
- Perhaps the shop could be better. It's not fun when you save your money to buy something, but the thing that you need is not available in the shop. This has happened to me a few times just before the final stage, where I had a lot of money saved up and desperately needed to buy weapons to defeat the final boss, but there were no weapons available.