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Sol VII

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A member registered Sep 30, 2019 · View creator page →

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Yeah, having some kind of visual indicator that is better at communicating what the player is actually clicking on is definitely a potential improvement that I'd look into if I continued working on this game. Thanks for your comment and feedback! 

Thanks so much, glad you enjoyed it!

Thanks so much! That feeling of urgency was one of the main design goals so I'm glad it came through in the final game haha

Amazing game! The abstract art, sound design and gameplay mechanics really work well together to create a cohesive game. Well done!

Really fun game all around! I love the idea of preventing a nuclear core from melting using ice cubes, and the sound design especially really stood out and added a cute touch to the game.

Great job!

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Very fun! art is really nice and the gun mechanics had a nice feeling. However, echoing the other comments I also found I ran out of ammo towards the end and couldn't seem to find any more anywhere. I also think having some enemy variety would have made the game feel a bit more dynamic.


Good job, game is really great!

Amazing premise! I really love how this game addresses the theme from a mythological perspective and really enjoyed all the tie ins with other Greek myth characters. The art style is also incredible and fits the central concept really well. 

One piece of feedback I'd give is that the choice options were sometimes a bit disconnected from the questions, which made the cause-and-effect in the game feel a bit random at times.

But overall, great job!

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Great game! The art style and music are really nice and complement each other well. In terms of feedback, I would agree with one of the other comments saying that each enemy has too much health, the battles feel a bit drawn out. I also think adding some visual/audio cues that still out a bit more when the player manages to hit the correct note would also feel more satisfying and juicy.

Great job!

Thanks for the feedback!

Thank you!