This game was a great use of half an hour! Would love to see the game expanded.
What I loved:
- Solid, addictive game loop
- Quick scaling of enemies meaning you never get bored
- Upgrades for both strength and economy to diversify game
- Fun, if short start to a skill tree with relatively quick upgrading
Some Things I hope get Fleshed Out:
- Skill tree hasn't been fleshed out yet. I would love to see some other ideas such as a secondary weapon (melee or aoe), a way to heal or shield, more enemy debuffs, piercing bullets, etc.
- Lack of diverse enemies. The enemies just get stronger and bigger. Maybe there could be multiple enemy types? Some are ranged so you have to shoot far away. Some buff other enemies so they deal more damage.
Overall very fun game, even in the infancy of development, and I'm excited to see it grow.