ah ok, I saw that update where you mentioned you might add a secret level or something.
Benji
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I am actually just getting back into film photography myself, and I liked the idea of being able to go around areas and taking pictures of things that interest me in these levels.
I played the demo, and I think the concept seen in it is nice. I do want see more things I can do to interact with the environment (in the parking garage, I only saw the doors, key and vending machine. I hope you continue to support and improve the content of the levels. and add more levels which are bigger so that you really have to explore and search for those photo ops to complete the level!
Maybe you could add controller support down the road?
You can use any of the current controllers, honestly. it wasn't until the Dualshock controller that got released around Spyro the Dragon 1 that the thumb pads and vibration got added (if i remember correctly), and since then, almost every sony/xbox controller has been modeled after that one, with the difference of the symbols being used for sony for the action buttons, versus the letters for the action buttons.
I look forwards to the updated demo!
I found the game demo pop up by chance on the main itch page, the game seems very unique and cool. I am still exploring to see what stuff I can do and interact with.
I do recommend maybe adding in controller support down the road, it would make performing actions a little easier, as well as controlling the character and camera.
I am new to the game. I did the tutorial to the point it tells me to press play and watch my creature move, but after that, i am not sure what to do next. is that the end of the tutorial or is there more to learn the systems of making sensory stuff work like eyes, whiskers, etc and to react to the environment?