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soappope

10
Posts
A member registered Mar 21, 2020 · View creator page →

Creator of

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I was warned to dodge the projectiles. went fine till the vault. got hit by more than one i guess and game closed on me xD

Movement feels awesome. Zooming through the areas and that it looks like you kinda cut the corners is really nice. 

I like the crafting. Map from the start would've been nice but unlocking it felt good too :D

Health recovery options seem scarce but thats just because there is a lot of walking. There is plenty of potions and campfires. Felt like i would run out eventually but its really generous in that regard ^^

Music is top. Switches between combat and ambience music are done very well.

The tile usage was good too! Walls especially in the forrest looked great. The pickups looks nice and are easy to spot. I liked that there are lots of enemies with attack animations :D

Overall great title. Sadly you ran out of time, i like that this was mentioned ingame. Felt like i still finished the game ^^

Auto Combat is nice. The auto direction towards the enemy confused me a bit ^^
A minimap for that would help a ton :o

I didn't quite understand how i buy weapons o.O

If i clicked my gear it got removed? Or was that upgrades?

3rd stage was missing wall segments next to the portal for me but i also got an error after closing maybe its from that.

Overall very nice still :D

Very good game :D

Maybe a bit too hard for my taste with the timer but thats just me xD

I like the overworld and minimap alot. These look great!

Movement in dungeons feels very nice. Combat is quick and fun not tedious. 1-5 for speed is a great choice love that.

Class choice is fun! The idea with the different slots is super nice :o

(1 edit)

Haven't watched the video yet, will do after work but i can see the screwed up ui q.q
Forogt to test in fullscreen for the most part until close to the end, so I knew that it didn't scale well but i didn't know that it would turn out this horrible on larger screens. Made the hp bar using sprite renderer so i couldn't fix it in time :(

But thanks for the feedback, i now know for next time how to do ui better than this :D

Edit: Watched the video now!

Thanks a lot for all the feedback! Movement can't be queued yeah, didn't figure that out in time xD

First section seems to have gotten a lot of people confused, should have done some popups to explain that the mushrooms are supposed to be avoided ^^

But glad that you overall like the design and game :D

Theme interpretation is great xD

Game very short and camera a bit off as others mentioned.

I like the use of the clickable arrows just missing the one for attack and it could be played with just the mouse ^^

Thank you :D
Only 2 tries is one of the fastest ones i read of so far :o

Had a few friends play it and they took 4+ each x)

Glad that you enjoyed it :D

Thank you :D
Glad that it wasn't too short. I was worried a bit after playing other submissions ^^

This was great. Thought it gets too challenging but then it was already over. Didn't even realize how long i played. Movement feels really good. I love the overall concept with the letters :D

Ahhhh 

Yeah i played Ghost xD

Will try again then :D

I really like the art :o

Assets used well!

Inventory System is great too. 

Just rotation is very slow and the enemies run away too fast for me. Spent a lot time chasing them. Layer 3 or 4? Icy one is too dark i got lost and gave up will try again i think tho :D