It's such a shame the pictures didn't embed, I'd love to see them at the winddown presentation! The lack of choices until "perfect" and the subtle sound effects really added the experience, great job guys! Very interesting commentary on the creative process as well.
snowsetdeer
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You guys have a super solid foundation for a game going on here, and props for using a new coding language too! I love the art style and I'm very interested in seeing these characters' stories, you'll have to let club know if you continue with this project. You should both be very proud of yourselves, you did a great job!!
Stunning concept! I absolutely loved the visuals, especially the vending machine in the break room. The puzzles were just right in intensity for a guy who plays puzzle games like this all the time, I finished with a single second left on the clock and it was incredibly satisfying. You all should be so proud of yourselves, this game is amazing!!!
The concept is solid but I couldn't figure out how to craft anything unfortunately, I always died at the first day. Could totally be user error though! The limited color pallet is striking, but makes it a bit hard to figure out what object I'm interacting with and what the object I'm picking up actually is. Great job overall! Loved the sound design.




