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Snorlys

14
Posts
A member registered Jul 19, 2025

Creator of

Recent community posts

cute concept! one critique would have liked to change movement to WASD felt disconnected to use arrow keys to move when I was using space, G, and N for other functions. 

cute little game liked the speed at which it was played only critique is the consumption of the souls felt clunky and they often flew off to corners of the map

So fun, really enjoyed it would play again 

Ahaha I LOVED it, blew my cover a couple times and loved the humor behind some of the good and bad deeds. Cute game liked the pixel art style would have liked the next judgement to be automatic 

I was pretty bad at steering my ship and reserving my ammo, kept running out and not being able to get more so I just flew aimlessly through space avoiding enemies. Loved the art style and appreciate how much was done in only 9 days. Didn't get very far but definitely see the potential

Loved the pixel art, didn't feel like I actually gained much movement or attack speed with each munch felt like I was battling more against my own health bar than progressing in powers. Overall cute and fun game though enjoyed playing it!

Super cute, loved the clay art and the story behind it. Ate my own tail a bunch

props for still submitting! I like the direction of the art the animations felt smooth. No fullscreen button though that I could find so I did miss out on the bottom half of the art. Happy developing!!

Fun easy game, the business of the background graphic did make me a bit nauseous though would consider a plainer or larger scale background to offset the movement 

Absolute fever dream of a game lol. I appreciated the unique experience! The controls felt a bit clunky though

fun and polished but repetitive. 

RIP Adrian Santos 

I sure did munch 

Pretty good however would have liked an instruction screen, I was a bit lost