really like the sprites and parry mechanic! its cute that you pick up the tutorial as powers :)
(first time running i got an error, i think because i was skipping text with my mouse, its pretty easy to reproduce)
snacksgg
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i like the control scheme, jumping between and sticking to walls is a great mechanic. i also agree that the spikes are way too hard to see, you can scale them up or make them brighter to fix that. the first walljumps with the spikes could use more leniency, without checkpoints it's easy to get frustrated fast. overall, cute concept!
this concept is so cool and well executed! i'll be honest, the level design feels a little too trolly and unforgiving for my taste, the checkpoints help out with that though. the block before the turret room is especially hard to avoid without any sign of it being there. still very unique and i'm sure with some tweaking it would feel tough but fair!
