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SMONT

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A member registered Jul 11, 2024 · View creator page →

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None of us are complete newbies to the stuff we worked on but this was our first jam and the first game I made that feels like it could stand on it's own.

https://smont85.itch.io/workinprogress

My game! Godot made it pretty easy to make a hybrid 2d and 3d game! - https://smont85.itch.io/workinprogress

Mark's submission has the most realistic art style I've seen from a godot game! - https://itch.io/jam/shovel-jam-2025/rate/3716095

My game! - https://smont85.itch.io/workinprogress


Hidden gems not made by me:

Depanau's submission - https://itch.io/jam/shovel-jam-2025/rate/3729535

Mark's submission - https://itch.io/jam/shovel-jam-2025/rate/3716095

I hope you enjoy if you decide to play any of these!

We're at 11 ratings so far - https://smont85.itch.io/workinprogress

Hidden gems not made by me:

Depanau's submission at 12 ratings - https://itch.io/jam/shovel-jam-2025/rate/3729535

Mark's submission at 4 ratings - https://itch.io/jam/shovel-jam-2025/rate/3716095

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This game has such a DS feel I love it! I think the mixing attack system is cool but it could get really hard with just a few more options. I would suggest having switchable animal buddies if you ever wanted to expand this in the future, so the options can expand just not all at once and it would be really cute.

This is SICK! Unfortunately, I couldn't give that much time to it because it's pretty hard and I won't be able to use my computer for the next few days but I will definitely come back to beat this when I have time. This could use a few levels that get us used to a bomb and then it adds more and more. But, if were going off the theme just throwing us in is a nice way to tie that in. I think making it so you can pick up the papers to read them more clearly would make the game feel less clunky but that also added to the stress of it. 

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We're at 10 ratings so far - https://smont85.itch.io/workinprogress

Hidden gems not made by me:

This game is really good and well put together! The whole thing feels like one big puzzle while not being overwhelming, almost like a Zelda dungeon.

The concept and art is great! I hope you keep working on this because if the bugs weren't there and there was more content I could get lost in this game!

Thank you! If the game is hard because it's confusing there's an explanation of the mechanics on the game page if you didn't notice it before. We hope more people play your game too!

There's an explanation on the game page if you didn't see it before. I should have made an in-game one. Glad you liked the atmosphere and visuals!

This is really good! The art is perfectly simple and the level design is challenging without being convoluted. A lot of the jumps felt like I had to wait till the very last moment and hold the jump the entire time I'm in the air, which I'm not sure how I feel about. I think there should probably be more leeway but maybe making each jump induce anxiety is the vibe you were going for.

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https://smont85.itch.io/workinprogress

I didn't want people to have a bad experience with a stuttering html version so I made it download only, next jam I do I'll probably just upload one anyways. I hope y'all like it if you try it out!

Thank you so much! FNAF was my main inspiration so I'm glad to know it had that feeling.

I think with a little polishing these controls could carry a whole game and the art was cute.

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I think the game is fun and the concept is great. The enemies and lack of checkpoints felt pretty punishing but I still managed to beat the game so maybe it's not an issue.