It's lying in some room on the second floor of the castle.
smdog(Nekosuki)
Creator of
Recent community posts
Thank you for the bug report. As for your evaluation of my game, if it had been low, I might have deleted this topic lol
It doesn’t seem like this site has a feature for uploading development logs, so I’m planning to post development updates on X instead. I’ll be putting even more effort into game development going forward, so please look forward to it.
Thank you, Nivada94, for explaining it on my behalf.
Yes, that’s basically how it is. The “recollection room” (as we call it in Japan) is planned to be included in the full version. I don’t think there’s any need to go that far for a free demo.
I know it’s a bit of a hassle, but for the demo, please replay the game and make a save right before the boss battle.
This game on this site is exactly the same as the one sold on DLsite. On this site, it’s priced about 30% cheaper than on the Japanese site. That said, since it was a game I put a lot of effort into making, I honestly feel I may have made it too cheap. Four dollars is cheaper than a burger set in the U.S., isn’t it?
However, it was my first game, and the artwork is honestly rather rough compared to my current work, so I decided to price it boldly low. The DLsite version also includes the English version, so there’s really no particular reason for you to buy it there. If you can use PayPal, this site is more than two dollars cheaper.
As for the amount of transformation content, I don’t think it’s small at all.
Thank you for pointing that out and for your consideration.
In the Japanese version, sentences and dialogue are often written without explicit subjects, so when they are translated directly with DeepL, the subject is frequently and automatically rendered as “he.” To avoid this, I tried to add subjects before translating, but I believe there are still many parts I didn’t manage to catch.
However, fixing all of those instances would require a significant amount of time and effort, and it would slow down my current work, so for now I’ve decided to leave them as they are.
If you notice similar issues in my next project, please let me know. I’ll try to correct as many of them as possible.


