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SmallThinkerer

6
Posts
2
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A member registered Dec 27, 2024 · View creator page →

Creator of

Recent community posts

Thanks, I wanted to keep the exploration and puzzle solving down to the player entirely, but my level design was so rushed and not thought out well, so sorry about that.

No, it's fine, Thanks for the feedback. It makes sense as I made the jump and acceleration clunky on purpose to make rushing more clunky and therefore chaotic as the timer goes down. But yeah, it comes off as confusing, inconsistent and also unnecessary. It probably would have been better if I just kept it simple.

Hi, thanks for trying this out! The items you can grab are just meant to be used to be carried to other parts of the world, like pressing buttons or giving it to someone else. Ship parts are like floaty sparkly things that automatically get added to your ship.

This is actually great! A simple concept, but so much charm, polish and stress. That art style is spot on!

ah okay, thanks for that, I'll keep that in mind. Better to make these mistakes now than later.

thanks so much for this, I'mglad you got it!

 Yes I was originally submitting a html files but my goodness was it laggy, so I changed it to a downloadable, I still thought that the file had to be called 'index' even for an exe so I kept the name, but i guess you don't have to.