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Small Sprout Studios

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A member registered Mar 21, 2024 · View creator page →

Creator of

Recent community posts

Love it! awesome work with the terrain destruction too!

This is is fantastic! super well done! :D

annd please tell the mascot Toulouse i said "HAII kittyyy psss pss psss" >.<

Thankyou very much 😊

thankyou very much! Thanks for giving it a go 😊

The difficulty ramps up pretty quick because I could only finish about 20 levels, even I sucked at it for a while >.< some of the later ones still take me a few tries hahaha 

thankyouu! That's very kind! 


You're totally right! Shift would have been a good idea! I did all my testing with controller and arrow keys so I hadn't even thought of that hehe good point >.<

Ahh such a high complement 🥺 thankyou!! I really appreciate that! ☺️

The wall sliding bug yeahh, I did know about this one but it was caused by a last minute bandaid >.< originally the walls slide would be pixel perfect and when you let go of the directional button you'd imediatly stop wallsliding, but people had some issues with the exact controls so I put in a lil 0.2 second delay before stopping the slide and didn't have time to fix the bugs that came with it hehe buttt I will continue to work on and polished this controller so that will be top of the list 😄

that is so kind!! Thankyou so much 😊

the ragdol is a nice touch >.< and the owl is very cute! 

Nice work 😄

What an awesome game choice I used to looove line rider! 

This was a lot of fun! Awesome job 😊

this was quite good! 

Some of those tight squeezes definitly gave me a run for my money haha 

Nice job! 😊

Thankyou so much!! I appreciate this so much 🥺 that's very kind! 

Though! Next time I will have to take a page from your book and do even a fraction of the settings you had in your game  heh >.< yours was so Impressivee

thankyou very much! I appreciate the kind words 😊

This is a very clever idea! i like it a lot! it was a liiitle bit difficult to get the hang of but i ended up getting the stage finished after a few tries! the only thing catching me out wass, maybe when i was hitting the gaps between the blocks i would expect one color to come back but it would bounce a ton of times then come back as something i wasn't expecting >.<

the polish is really nice, the way the stars zoom past when you open the stage and the pulse of the blocks all looks really cleann! 

awesome job!! :D

Thankyou so much!! :D

Feels like celeste is the best compliment i could have received for this! thankyou very much! 

Thankyou so much! i really appreciate the kind words! sound levels are only perfect after the feedback you gave me about them so thankyou for that heh >.<

Fantastic job! models look great! sounds are great! the accessibility is something else! was amazed how many settings you gave us for a jam game!
the only hiccup i ran into was not being able to use move camera, not sure what was going on there but the game played and felt great! even if i did suck at it >.< haha

the controller has the beginnings of something that could feel great! but i wasn't super sure what to do. keep grinding away and we will have another top notch fps :D

Awesome job with this one! the models look fantastic! I'm also a big fan of the texturing.

Super impressive stuff! love it!

Love whats here! direction of the game was turning out super fun! 
the axolotl (ii think is the spelling?) is super cute i love it!! 
 

The more I played the more i realized there was to the game, so much content! had me wanting to make all kinds of builds trying to become OP but its balanced super well 

super well done! love it :D

Love it!
being the backup and the time constraint this is super impressive 
i like the goobers little sounds >.< super cute!

heh good luck! Let me know how you go 😊

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thankyou! I appreciate the feedback! 

This level is one of the last and pretty difficult 😆 only having a few weeks meant less levels so I had to crank the difficulty ramp a lil hehe

The idea for this level is to not just use the dash crystals but to walljump in each section to grab the crystal hehe you're super right though this level does look like you should be able to just dash off each section to the next I hadn't thought of that >.<

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Thankyou very much! 

the level design is something I find myself struggling with most so this is really nice to hear thankyou! 😊

Thankyou very much! Yeah the cover art was made by monkimation in the team 😊

Thankyou! I apreciate it 😊

Super fun game! was even a lil bummed when i ran out of levels >.< awesome work! finished in 48 strokes!!

i really appreciate that thankyou so much! thankyou for playing :)

i accidently left the coins at 1000 on upload after debugging so it kinda ruined the game loop OOPS

oh my god >.< that was done for debugging and was supposed to be changed back to 0 OOPS thanks for pointing that out! i will change it now 

nothing to see here!! just diggin holes >.> 

Cute game! the art was so nice the whole atmosphere was so well done!

Super impressed with this so far! i love the movement! it feels so clean and snappy! I'm also in love with the art style. super excited to see this game continue to grow and cant way to play the finished product! well done guys :)

Super cool game! loved the old gameboy style so much nostalgia!, i tried to find the easter egg but i couldn't :( ill have to come back and try again!

cute game! loved the sound effects! the lil pop sound was so satisfying :)

really liked how juicy all the lil bounce animations are!

Thankyou I appreciate that 😊 thanks for playing! 

thankyouu! 

looks great and sounds great!
the movement seems a little bit snappy? i guess, like it doesn't really feel like flying, seems to stop going up immediately when you stop shooting upwards, not a bad thing just something i noticed and wasn't sure if it was intended
the gameplay loop itself though, with the obstacles and rockets is all done really well i like it