Love the plethora of content in this demo! Really excited to see this come together.
Not much to say that hasn't already been said so I'll try to make some of my own points, the overworld has a lot of empty space and is very easy to get lost in (I spent 15 minutes wandering aimlessly after Nami), the diagonal movement is bugged in both how it's activated and activating the movement sprites, and the fence guy's text box is bugged if you talk to him again. The verse switching can get confusing and it can take a couple of retries to get down, especially since verses can change from doubles to singles to repeats and supports very quickly, maybe a heads up on the HUD could improve on that? Like something that says "Heads Up! Single-line support next!" or "Double-line repeat incoming!" can very easily cut back on the frustration and retries needed. Maybe also the right stick can be used with the scratching as well? It can be very difficult trying to do quick directional inputs on the stick on scratch solos, having a second stick to use inbetween rapid inputs could make things flow much smoother. (If it actually does work ignore this lol, I just couldn't tell if it worked or not when trying it when the game gets hectic)
Really love this project, good to see this style of rhythm game making a return. Lovely characters, cute charm, earworm tracks for days. Showed last year's demo to a bunch of friends and I'm doing the same with this one.
smaench
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A member registered Jun 15, 2020