Emulation will probably be pretty slow since this runs in 60fps, but it's an interesting idea when the game 100% finished.
SlowMoleStudio
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Great to hear! We're doing a limited release first, based on the Famicom prototype cart, that we designed:
Later this year there's also going to be a release of SlowMole+ with a more advanced cart with some unique hardware features. More info in this thread: https://www.videogamesage.com/forums/topic/8283-slow-mole-for-nes/If it's close to the start I can guess on which screen. There might be a hint in the trailer, otherwise you can always check what the speedrunners do https://www.speedrun.com/slow_mole