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CrackerRaxx

10
Posts
7
Followers
A member registered Jul 27, 2021 · View creator page →

Creator of

Recent community posts

Cool Game! I love the art style of the game, reminds me of a lot of classic flash games I used to play. Gameplay was simple but relatively fun, but wished there was more variety in either enemy’s or your own actions.

Awesome work. Probably my favorite take on the theme so far. Love the premise, but I feel that the time switching mechanic could have been used a little more in depth to create more puzzles. Otherwise, nice job!

Nice submission! I used to play World’s Hardest Game all the time when I was in middle/high school.

Hey, make sure you submit a playable build for the game instead of the project files. If you need help exporting for windows/linux, check out this video or others!

Cool game! Reminds me of old endless runners. However, the obstacles need a bit more thought put into them. The player has no limit on how long they can slide, which encourages you to simply keep the player in the slide position at all times to avoid those. For the tumbleweeds, having the weed come from behind and stopping really throws off the timing for the jump. Also, if you mistime the jump over the tumbleweed and end up in the air when getting hit by it, the game will not show the game over screen and will instead softlock until restarted.

Cool Idea! Very reminiscent of old .IO games like slither or diep. Had fun while I played, but found that the balancing on the abilities allowed you to one-shot most enemies, which allowed you to farm up enemies with little to no thought.

Not exactly sure what this is supposed to be, but nice jar!

Great Premise! Fits with theme very well.

Art is gorgeous and music is quite relaxing. Love the atmosphere!

I love the style of this game, as well as the creative stealth mechanics. Reminds me of the old flash game Bloxorz. The only issue I had with the game was that the enemies and player move separate, which caused me a bit of confusion at the beginning of the game, and made for a lot of the puzzles boil down to spamming move to outrun the enemies.