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slloyd14

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A member registered Jun 27, 2020 · View creator page →

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You start with 1 coin. In the current rules, you start with 1 raw provision, 1 skin of water, 1 wood, 1 metal, 1 leather and 1 wood. I'm currently working on the rules now and I might change that to 2 raw provisions, 1 skin of water and 1 coin.

Combat - Melee combat is the only ability that helps you hit an opponent. Some creatures have characteristics that let you do other things. For example, Timid creatures allow you to intimidate them into fleeing. Weapons do 1, 2 or 3 damage.

Sorry! I have now updated it!

I've just had a brainwave. You could also cut the hexes up and put them together in a random arrangement. Also, you could put the hexes upside down apart from the village. This would make the game more interesting.