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Slimo369

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A member registered May 10, 2023 · View creator page →

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I also got the error that a pck file is missing. As someone who also uses Godot, from what I know, you need to check the box "embed pck files" when exporting or post the files in a zip with the pck next time.

I managed to get to the spinning wheel, but I don't know what to do after. I can't interact with the wheel and sitting doesn't seem to do anything.

It took me a WHILE to realize that spaces works and a little bit more to understand that you're supposed to hold it. The game is buggy, but I see the vision. It could've been good if given more time and polish.

Really cool game! It's hard and I didn't manage to get much far. But the deaths didn't feel too punishing, since I didn't go back far and it was quick. It was so fun it outweighs the annoyance from dying. The audio was a bit loud for me, but besides that the music and sfxs are good!

The game is fun! I like how you mix two ways to add spining to the game.

The HP system seems a bit bugged. For example, it appears as 50 at the start, but it actually is 30. Also, the music is a bit loud.

Overall, good game. Just need some corrections

OMG this game is good. It's very fun. I noticed that after finishing the level and when the screen about how many guys are home and how many are outside appears, you can still spin them around. It's a bit hard, but I really didn't mind. Mistakes don't feel punishing. Also, creative concept!

I sent a request.

Hello! Are you still interested? I think I could do that

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Oi, desculpa a demora pra responder.

Sobre fazer o fundo, eu acho que de dicas que posso dar é:

- O fundo não deveria chamar muita atenção (se não for de propósito). Então tenta usar umas cores mais neutras e menos saturadas

- Usar imagem de referência pra desenhar ajuda. Todo artista faz isso

- Talvez fazer o fundo ser meio difícil de ver ajude? Tipo, tudo com cores meio parecidas pra dificultar ver os detalhes ruins

Desculpa, eu não sei muito bem como ajudar mais sem mais informações

Depends on your engine. But I'm not really sure what you're asking. "How do you add a tileset in my engine?", "How do you create one from scratch?".

I'm not very experienced, but I think I can help.

1. Look out for free sfx to add (or for someone who can make them). For sprites it's the same: free assets or team up.

- There's a lot of free stuff out there! (Remember to credit everything. You could keep a file just to keep track of that)

2. I don't know how exactly your game is, but you could try making a levels system. Your first level could be focused on introducing the player to your core mechanic and the enemy

- Your game doesn't need "levels", it's just an example. You could call it other things, like "areas" or "challenges" or add another way to make progress.

3. After this level is done, you can expand on things. You can create new enemies and/or mechanics. Always remember to first introduce the mechanic/enemy before using it in more creative ways.

4. Add juice and nice touches. You can make things smoother, add a main menu, mid game menu, volume options. 

Also, it's normal to a game start that way: just a simple mechanic with bad art and nothing else. It's your base for the rest of the project.

I've already volunteered for another project (they didn't accept me yet), but I could try making some sprites for your game if you want.

Hi! I'm a 2D artist and my email is lelejjhh.@gmail.com. I usually do art with a more cartoonish style.

The game is good!

It's really polished and I can very well see it being expanded into a full release.

Eu já pensei mais ou menos na história e estou fazendo no RPG Maker. Já fis alguns sprites e programei um pouco.

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Mandei pedido de amizade. Meu nome é slimo369

Oi! Eu sei fazer arte (pixel art e normal), mas sou meio mais ou menos nisso. Eu também sei programar no Godot e RPG Maker. Eu já tenho uma ideia de jogo, mas sou flexível para mudanças.

Posso me juntar a uma equipe ou fazer equipe.

Oi, eu sei fazer arte, mas mais ou menos (tanto pixel art quanto normal). Eu sei programar no Godot e RPG Maker (sei nada de Unity ou Game Maker).