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sleepymacaroni

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A member registered 51 days ago · View creator page →

Creator of

Recent community posts

Thanks for playing! It was lacking quite a bit of juice, but I just couldn't find a way to implement it. I tried adding screenshake but I couldn't figure it out...

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Great game! I finished it! This is such an amazing idea, and I had a lot of fun playing. The art is super cute, and the music intensifying when the generators were failing was a nice touch. Props to everyone involved! An indicator to show what the robots were carrying would be nice.

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Thanks for playing! I agree that the difficulty is quite unforgiving, but that may or may not be the case because there are only three levels (wink wink)

Thanks for playing!

This is such a cool game, the art is really nice and the gameplay is fun. Only slight issue: It would be nice to keep some of the momentum you previously had when charging an attack.

Thanks for playing! Could you elaborate on how to improve the stamina system? I havent played any souls-like games, unfortunately

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Thanks for the review! I agree that the cooldown was a bit harsh, but I think it is necessary, otherwise, the player could just breeze through the game with ease. 

Nice game, very engaging, could use some juice though. Could take some inspo from home-run contest in ssbu.

Nice tower defense game. Somehow, there's strategy involved??? In my gambling game??? Unforgivable. (jk its a great thing)

This game is very fun. The art is great and its super well polished. Nice job!

I love this gane so much. The art style is amazing, the story is cute, the gameplay itself is ok. I love the fact that kubra rolls on a mandarin and that they speak in chinese (mandarin) One small problem is that some characters didnt render properly, which is weird. The BGM is actually quite nice. The game is very well polished. Overall, not a bad game!

It feels absolutely amazing to swing with the webs, and I hope to see you expand on the idea!

Original idea that could very easily expand into a full-blown game. One small suggestion his to have little arrows that point at the general direction of cars when they're offscreen. Otherwise, very nice game! Congratulations!

Thank you!

Very nice game, has a lot of potential of being like a warioware style game if the minigames were a tad bit shorter. The music is nice too

Nice and simple platformer. Unfortunately, I feel like the characters movement could be a bit slower. Right now, it just makes precise jumps a bit harder

Thank you! The floating while spinning part was actually planned, however, I couldn't find a way to implement it without introducing like 10 other bugs in the process.

Basically what Thalia said. Also, it would be nice to have a way to infleunce the direction of the top while in battle.

Nice work! The idea is great and very creaive, however i t took me a while to find the win condition. 

The art is great and the game itself is unique. I love the concept and i spent a lot of time trying to optimise my scores, which is great. It means your game is engaging. Only slight issue: It would be nice to see where the chair will bounce in the little aiming arrow thing

The gameplay is really fun, and the art is incredible. The audio is very nice as well. The movement feels smooth and responsive. Only slight nitpick is that the health system is a bit forgiving, but it doesnt ruin the game in any way, only a slight annoyance. This is the game that i've played the most so far. Nice job to everyone involved!

This game is super fun and well-polished! the art is great and the music is a bop. Unfortunately, my character was unkillable??? Like he just stalled at 0 hp. Very fun game though.

Thank you!

I understand that these mechanics are a little annoying to deal with, but I think they were necessary, otherwise, the player could just spin their way through the entire level. As for the timer, it was a way to tie in with the health system because the way it works was that when you're at one hp, a 15-20 sec timer starts and when it ends, you get your health back. But, during playtesting, some players would just wait there for their health to come back, which is boring. Since I didn't have time to make a better health system, I decided to add the timer. Thanks for playing and for the feedback, it is very appreciated!

This game is actually really cool, reminds me of beyblades. The art is amazing as well, nice job!

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The camera feels a bit wonky and the movement also feels weird. The actual game part isnt actually bad though. The art is really cute. Its a fun concept and i'd love to see more! Congrats on making it this far and good luck out there!

yeah, i figured it was part of the experience. Nice job

Nice and simple game. I dont have much to say honestly, especially because this was coded for a game boy.

Thanks for playing! I have no idea who that is lol

Thank you for playing! it was my first time making a HUD so it was a little bumpy and there are a lot of bugs...

The artwork looks great and the game is very fun, but it would be nice to see your healthbar during battles and the exit arrow in the shop hides how much money you have..

It's pinball in first-person, very nice! However, i was a bit confused and disoriented at first but thats mostly on me. I dont see how this fits the theme though..

It's pinball in first-person, very nice! However, i was a bit confused and disoriented at first but thats mostly on me. I dont see how this fits the theme though..

This is such a fun game! the art style is so cute and its very polished! Overall nice job. The controls are bit hard to get used to but great game still. This has a lot of potential with maybe more levels, different type of pikos with special abilities, etc... Overall a very good game

Here's my game:

https://sleepymacaroni.itch.io/spin-knight

Pros of working solo: you're solo

Cons of working solo: you're solo

Hey, just tested your game. I'm very impressed by the way it looks and plays, especially considering that it was made in one week only.  However, I kinda suck at puzzle games so I couldnt make it past level 4. The game is super polished and well made, and i love the way some parts of the text just have a little extra flair to it. (movement, colors, etc...) I didn't quite understand the objective though... :( Nonetheless, I think you should expand on the concept and release it here on itch or on steam eventually.  This game will definitely rank very high. Thanks for your review and good luck! :)

good idea!

The art style is really cute, the concept is unique, gameplay is actually fun because, dspite being (sort of) luck based, it definitely doesnt feel like it. there is surprisingly a lot of strategy involved, which is very nice. i feel like this'll be one of the top picks nice job to evryone involved

this is so good! nice job!

Nice!