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SLEEPY WATCH

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A member registered Oct 01, 2024 · View creator page →

Creator of

Recent community posts

Thanks for playing!

Really enjoyed the game. My favourite part is how even unfinished, the game's premise makes the ending perfectly plausible in-universe. Loved the oddly menacing tone of the intro sequences and various approaches for the player's reasonings.

And one more thing, which could be my fault for hurrying too much, when using the spacebar for the dialogue to appear faster and to make a choice, sometimes it leads to picking a choice option before it's even on the screen. Not that it impairs the gameplay in any major way, just something I noticed.

Neat style, but a bit challenging to get a hold of controls.

Thank you for playing.

I could say something clever here about the silence bringing out the true value of the story, but in reality sound design is still on my to-do list, untouched.

Thank you for playing!
Now that the jam is over, I will be updating the game to what it was meant to be. And trust me, this time around, there will be consequences ;)

Certainly an idea worth trying to implement, though I could see some difficulties in trying to pull the lungs out with liver in the way... Then again, all the more ways to annoy the captor!

Thank you for playing the game and providing feedback, it means a lot!

Thank you so much! It means a lot :)