Nicely done! There's a lot you can do with this idea and I see a lot of potential directions to go with this!
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This was very cool! I liked how both you and the ghost relied on each other equally to get through areas. Having the ghost be able to move through gates and having the player be able to press floor buttons were clever design decisions. Great job!
Hey, this was a cool game! I think there's a lot that can be done with the constraint of the length of string. Unfortunately, I kept failing the mission at the very end because my string would snap even though my characters were right next to each other.
This is great idea for a game! More enemies do seem to spawn in the first run, and it's very satisfying to take out several enemies at once through a single swing. I agree that being able to keep momentum from your swing after letting go and when connecting with enemies would be a nice addition!