Unfortunately, I can't really do anything about it, Unity has its own minimum hardware requirements and that might be a problem in this case.
SlayStudio
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AI primarily served as a tool to speed up the creation of something so I could show it off and start earning money for a graphics tablet. Now that I have a relatively working game, I've started creating graphics by hand. It'll take a lot of time, but I definitely intend to replace all graphics with hand-drawn and animated ones. So far, I've drawn 5/20 new models and redrawn and animated 5/90 scenes. I plan to draw and animate ~15 scenes per month once the time-consuming Live2D setup for Unity is behind me. Eventually, I'll also redraw the graphics on cards, relics, and backgrounds, but that's a lesser priority.
