I see. I hadn't gotten the idea that the salary and cost of living were stats intended to be modified by the narrative. Hunger and Exposure are systems that link with each other, where one feeds the other, so I was expecting Cash to have an integrated place in the mechanics as well.
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A month is about 30-31 days, and the player gets paid 3000 per month. They spend 100 per day, which comes out to 3000 to 3100 spent per month not taking into account any Diamonds cards.
Am I missing something or is the inevitable descent into debt intentional and if so, are there any rules on the consequences of falling into debt?
Divisionsworn: An Ironsworn Division Supplement comments · Posted in Divisionsworn: An Ironsworn Division Supplement comments