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A member registered Jul 22, 2021 · View creator page →

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I see. I hadn't gotten the idea that the salary and cost of living were stats intended to be modified by the narrative. Hunger and Exposure are systems that link with each other, where one feeds the other, so I was expecting Cash to have an integrated place in the mechanics as well.

A month is about 30-31 days, and the player gets paid 3000 per month. They spend 100 per day, which comes out to 3000 to 3100 spent per month not taking into account any Diamonds cards.

Am I missing something or is the inevitable descent into debt intentional and if so, are there any rules on the consequences of falling into debt?

Upon reading the name alone I assumed that this would be a ttrpg where you genuinely punch each other in the face

The rules mention Loot Mode but don't explain what Loot Mode is. Is that a feature that was in a previous version but got removed?

ughhhhhhhhh I love it. sending you many meows of thanks and encouragement

Awww so cute. It turns out knocking things off of tables doesn't solve anything. Makes sense. That's cat behavior. Cats are never a good role model in my doggish opinion. (except from that one in One Day Better)

Super cool stuff! Are you still adding content?