A foddian game... ah truly a game after my own heart. My submission was foddian as well, but yours is a lot more straight forward haha. I appreciated it a lot. Wasn't too difficult, but had me sweating a couple of those jumps for sure! Squishing the frog was not only a great touch, but really NEEDED to happen. It's already great, but make him even squishier!
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Super Spy Raccoon is a proto-stealth platformer imagined as an arcade classic!
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I like it. I think it's different enough from Celeste imo. It's pretty solid, but probably a bit too hard right off the bat (my games are often the same way). I'd suggest making the physics more lenient like more acceleration when moving and lower terminal velocity. Also, I'd make the camera linger on the deaths a bit so the player has a better sense of what they did wrong and then correct accordingly. It's still doable now, but it's pretty quick and hard to see exactly which spike hit me or visually seeing, oh I went just a tad to low on that try.
Great effort all around!
Untitled Game Jam #119 community · Created a new topic Did we need to follow both themes or just one?











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