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Slagboom

19
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A member registered 52 days ago · View creator page →

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100 people no communication, its a miracle this even came to fruition! Its fun and very serious. Small bug: you can select quiz answers after the game finishes. If this causes you to die, the game will be locked in the quiz state forever.

Nice concept! I really like the bgm and how the launching mechanic felt. At faster speeds, the red line in the launch bar has some tearing issues. Fun and very serious!

Thanks for playing! I would have loved to polish this some more, but i was on build attempt 7 at 5 am last night 0_0

Thanks for the feedback and for playing the game! The current implementation of the platforms is a little limiting. We probably should have had some sort of UI indicator for what platform is moving based on the gear you're attached to.

The feel of the game is really good. I like the aesthetic. Very spintacular.

I have upheld very serious spinning protocol o7

I really enjoyed the gameplay for this! I love roguelikes and this reminded me of vampire survivors. I think the idea of the player being a planet/floating ball in space is super unique. Very spin!

Wow! That is some amazing visuals! I love the vibe of old crt screen images. It kinda reminds me of Endoparasitic.

Good job for a first time finish! I laughed when i saw the helicopter for the first time.

I really liked the back ground music! Gambling is a very serious matter...

I like the idea! It kind of reminds me of Undertale. Its a very serious matter, removing spiders from your workplace...

Spinning to spawn swords is a unique and cool mechanic. Very serious!

Very serious game about very seriously not getting caught by creepy dude.

Neat little retro game. 

This game was great. The visuals were fantastic, i liked the story, and the gameplay was unique!

Wow that was interesting. I love the cut scene at the start, and the low poly vibe of this game.

Nice little fishing game. The fishing mechanic is really good. I'm not sure what the limitation was. If you're telling me to survive and there's actually nothing there, you got me. I waited for around 7 minuets and nothing happened lol.

I like where this game is going. Although, I wold like to see it lean more into the summer theme, and tie in the design limitation to the gameplay more.

Great job here! Relaxing and charming. I like what you did with the limitation.