Thank you so much for reading!!
SkyShard
Creator of
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Omg thank you so much for playing and for taking the time to write your thoughts!! It really is appreciated. I really love getting to read your interpretation. So glad you enjoyed it :)
(Also, for the sprites: I'll probably keep doing them! I've had so much fun working on them in this game and in other projects, so expect more sprite work from me in the future, I think.)
The delivery of the story in this one feels really expertly done. Probably one of the more realistic portrayals of a groupchat I've read in a while. Almost every line in this is a winner, imo.
The phrase "alarmingly domestic" used within the passage of the game got an audible laugh out of me, and then it continued to get better from there. I loved the choice of music.
I'm about halfway through playing/rating/commenting on all of the entries right now (I'm hoping to get through all of them in the next day or two, you can't escape me this time!), so I think now is a good enough time as any to post some early thoughts.
Starting with everyone else's submissions: I shouldn't be surprised by this but I really am blown away by how creative and different all of the games have looked/felt. Where on earth do you people find the time to do all of this in 36 hours (this especially goes out to the submissions who make use of animations and custom GUIs!!) This isn't just a visual or a narrative thing either, to me at least, each game I've played so far really feels like its own thing, which I really appreciate. I think the delayed theme reveal may have provided everyone a little boost with this as well.
Speaking of the delayed theme reveal, I know for me, finding out about the theme after drafting the script for my VN gave me a chance to let my ideas get weird without honing in on what it should be to reflect the theme. I say this every time because I think it's true every time, so forgive me if I feel like a broken record, but I think this is probably one of the most out-there things I've written. I'm so excited to see people reading and reacting to it!
I moved off of my hobbled together Ren'Py framework this jam to use Narrat, which has been exciting. I try to leave a note on Ren'Py projects that the downloadable version is the best experience, but the majority of plays on my VNs still come from the browser. I'm hoping a Web-native engine makes the experience nicer for the majority of people who read my stuff. There were some stumbles, including a CSS issue I had to clean up at 1am, but the process was pretty smooth. Sooner or later I'll remember how Electron apps work again and make a downloadable version for anyone who wants that.
Had a lot of fun with audio/visuals this time. I hope everyone likes them as much I do. This is my first time doing character sprites for one of these things under a tight timeline, which was interesting! I'm happy with how they came out.
Congrats to everyone who submitted! Excited to see everyone else's thoughts on the games soon. Hoping to start a more serious postmortem once I get through all of the games.
Ok so like this is not at all the point but I seriously cannot get over how juicy it feels to switch between different choices. This is such a small detail, but I'm in love. This should be a standard in every game.
The visuals of this piece are fantastic all around. The attention to detail with all of the little animations and menu items is so impressive to me. The theme incorporation felt deliciously different as well.
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The drama throughout the entire ending sequence... I was not prepared! Incredible stuff.
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Omg the reaction I had to the scene with the mirror!! That part in particular made me jump.
I really love the art in your games and that trend continues with this one. I cannot imagine doing so many hand-drawn illustrations in only 36 hours! The writing also felt very polished and well done. Excellent job all around.
Thank you so much! Sorry for the late response, I've talked a little bit about my illustration process here and here. These are both a little out of date though. Most of my illustration process involves experimenting with digital painting and with recycling different textures/paintings/etc., so it's a bit different with every project.
















