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A member registered Dec 26, 2022 · View creator page →

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Merci beaucoup :)
Bon courage pour la jam et ton projet !

It was at the very start:

When you press 'Space' or something to spawn the character, you can move a little and press the button again to make another one spawn. You can pretty much keep doing that and have a bunch of little guys.

I was on OperaGX btw :p

Thanks!

Thank you!

There's quite a lot of level here and a lot of fun mechanics!

It's simple and well-executed, congrats!

Look at all of those guys!
I know this wasn't intended, but it was fun.

Anyway, nice platforming here, cool art and music!

I feel like the theme could have been more present, but it's a good game nonetheless.

Me going: "17k??" at the end of my run :0

It feels so alive and finished, that's impressive!

I wish the controls stayed within the same axis as the camera; it was a bit hard to navigate the maze.

Good job! It was fun!

Thank you I'm honored! ahah

The start is a bit slow, but it feels great upgrading your ship. I really enjoyed it!

Good work!

Thank you!

I think I know why it's behaving this way, but I never managed to break it like that during my playtests. I'm sorry for the inconvenience!

I'm glad you had fun despite it!

Thanks!

Cool game! I like the mechanics and the art style!

The only thing I have to say is the field of view of enemies is too hard to notice; a high contrast color would be better. Also, if each action was bound to a key, the gameplay would be much smoother, I believe!

Anyway, great entry! I really liked it!

I hesitated on that one. Slowing the player down doesn't really have any utility; I just wanted the eye mode to be a bit more impactful. But on second glance, I should have just scrapped this change. Players shouldn't be penalized for using a mechanic I want them to use, after all.

Anyway, thank you for your feedback! I'm honored you think so highly of my game! :D

Oh, you think so? I'm not quite sure if it's the quality I would want to release, but I'm glad you think that.

Thank you!

Thank you!

Yeah you're right. I don't know why I didn't think of binding the restart to the R key for example.

Thank you for your feedbacks! I'm glad you liked it!

Yeah I put a lot of effort into it! Thank you! 

Thanks! I'm glad you liked it!

I love the idea!

I can feel the effort in polishing the game, it really is kinda addictive.

Good job! Turns out green hues are my weakness...

Very cute game! I liked your interpretation of the theme, and the art is on point!

It was fun, congrats!

Cute and silly, what we all strive for!

I didn't manage to get more than 2 achievements, though...

Cool game with short and sweet puzzles.

Well done!

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A nice little game! Good job on your first gamejam!

What a well-polished game! I'm surprised by the quality of art and animations.

The game itself is a bit confusing, though. I feel like a small tutorial is needed. Figuring out how to switch from the class to the Godotboy took me 5-10 minutes. T-T 

I believe there's no concrete goal or lose state, which leaves you wandering aimlessly on what to do, really.

Beside that, very charming game! Congrats!

Nice game! The art and music are beautiful, and the atmosphere overall is well executed. I really liked it!

The main mechanic is a really cool one, but it's a bit underwhelming. Turns out you can just go through any level without it and it'll be fine, since every door and boiler is color/shape coded. I appreciate the effort for accessibility purposes though!

I think you could have pushed the use of the thermal goggles further! Like in combat, or in more variations for puzzles and exploration. Make it feel like a true central piece of the game!

Well done to everyone!

Thank you for your feedback, I'll look into it!

Did you manage to go through the game yet?

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Thank you!

Thanks! I'm glad you liked it!

Thank you! I appreciate it!

Really cool game! With a bit of sound and music, it could be very addictive.

Thanks man! The resource management part was also challenging on my part as the game was almost impossible to finish for a long time ahah

This game is... amazing ?! I wish everyone could play it.
A clever use of the theme, a nice, well presented story, cool visuals, sounds and musics.
What more can we ask for ? Well maybe a more polished UI

This game is my favorite of this jam so far, I hope you'll turn it into a fully fleshed out little masterpiece !

Very well done game ! Love the art and animations !

Adding a music and sounds for the cutscene can enhance the game further more in my opinion !
Great job !

I love it ! Great visuals, sounds, musics... Very polished and more addictive than I thought !
Good job !

Yup, we had some issues with the LMB functions, it is meant to select another character to control but was bugged because of the scene management.
Unfortunatly, we couldn't fix the issue before the deadline.

Thank you for your comment !
I am the one who did the UI and i'm very pleased you enjoyed it :D

Unfortunatly, we're aware of these issues as we didn't got enough time to polish more than that.
Of course it'll be changed and finished for the next update ;)

A beautiful game ! The atmosphere is perfect too, it's quite calming.

Quite an addictive game ! I love the art and the pickup sound/animation is really satisfying !

Unfortunately, I couldn't see the link with the jam theme. Super cool game nonetheless !