That's just not a viable business model for a project this niche, sorry.
SkyCorp
Creator of
Recent community posts
Duhad: Implying financial rewards or penalties to people who agree with you or disagree with you is not the way to debate the rules of a game jam in good faith. This creates a chilling effect on people being able to express their opinions honestly and openly. I don't believe this is an appropriate way to contribute to this discussion.
(This post rewritten after the other thread was resolved)
I could make the same "cheating" argument about anyone who uses an off the shelf game engine (rpg maker, twine, unity, unreal, etc) instead of coding their own game engine from scratch. But I don't, because I know people use tools to be efficient with their time, round out the weak spots in their skillset, and focus on what makes their game special to the player.
Hello, I have just sent an e-mail to the one you registered under regarding this. It looks like you have (at least) two accounts -- very likely you have been logging into one, paying for access, then the next time logging into the other one that you didn't subscribe on. If you reply to my e-mail, I can remove one of them so it is less confusing if you like.
On that note, I don't have any record of you reaching out via e-mail or discord to sort out the issue or alert me to the problem. I am traveling this week for BLFC, but please do reply when you have a chance so we can get it sorted out. It's important to me that players have a good customer experience when purchasing game access and that they're able to get the full month they have paid for.
This is cool, thanks! It is always nice to have more titslug activities and I appreciate my favored kinds of titslugs and TFs were available ^.^ I had a fun writing session with this guiding it.
If I had one gentle suggestion, it'd be to have the tarot pages have an index with clickable 0-21 links + backlinks to make it easy to find them (similar to how the TF page and backlinks works on pg 3, etc). Otherwise you kind of have to make your own index to figure out what RNG 0-21 corresponds to in PDF pages and it's a lot of manual flipping. The TF pages are comparatively a lot easier to use than the tarot pages because they have links/backlinks.
Correct, the game is primarily a male to female (w/ vagina) game and is pretty much built around experiencing MtF TF content.
Though if you wear the cock ring, there is some limited support for player as shemale/herm in some chapters, there's not much in the way of content there. Also you can get a horsecock. But most scenes are designed for player as receiver vaginally. That said, if cocked-player content is your main criteria, I don't think I would recommend to purchase access to the game since there's just not that much of player w/ cock content here, IMO. It's definitely MtF focused.
Hello,
As I think the only person to use AI for last year's jam entry, I would like to protest against the new rule against submissions that include AI assets.
Here is my rationale:
1) The spirit of the jam isn't to create something completely from scratch as using pre-existing/stock assets and code is allowed in this jam. So using an AI tool to help build content doesn't seem against that spirit. It would be different if the ruleset was something like Ludum Dare Compo / Hard Mode where the spirit is to make everything yourself from scratch.
2) AI can be a useful tool, especially during a gamejam. Not only due to the time crunch, but also AI allows people of various skill levels to enter. For instance, someone who has limited art skills such as myself can have a game with relevant artwork instead of a purely text or systems based game, or be stuck with a garish programmer art visual style. (If people want to make games with programmer art, that's completely fine -- but it should be up to the entrant on how they want to make their game, not the sensibilities of the organizer).
3) I don't think the presence of AI in some games meaningfully affects other entries in the jam. Ex: If I am an accomplished writer and was planning to make a writing-heavy entry, that entry wouldn't be lessened if someone else uses AI writing even though I'm not planning to use AI writing in my jam entry. Someone else using AI writing wouldn't diminish my writing, it would just give me more interesting TF content to read.
4) I think I showed last year that even using AI, there is plenty of room to use it in ways that are novel and haven't been done before. There was still a significant amount of effort in crafting this entry on the technical side, including learning a completely new (to me) game engine.
5) I hadn't planned specifically on whether I wanted to take advantage of the option to do an update for last year's jam entry or start a new one, but it's disappointing that it's being rule out due to the new AI rule.
6) The feedback I received from players last year was that people generally didn't have strong feelings about AI and mostly along the lines of people being intrigued and wanting to see more + bugfixes. So while AI is not to every players tastes, I think the majority of players seem okay with some AI content. Personally as a player, I have played a number of Twine TF games, and I find the presence of art -- including AI art -- improves rather than detracts from the experience.
7) And, I think it's fair to address the elephant in the room -- since I was the only entrant to use AI last year, it kind of comes across as sour grapes from the organizers that my entry got more plays than one of the organizer's entries. Hopefully that was not part of the thought process, but it is hard not to feel singled out here as AI has been around for a while and the rule was only added after my entry.
Basically, the new AI rule seems to me a kneejerk reaction of "AI BAD!". I'm disappointed in the new rule and respectfully request the organizers to reconsider it.
Thanks for reading,
Skye