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A member registered Mar 05, 2016

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Interesting read. I think all developers truly feel this way when finishing a project like this. I just stumbled upon this game during my yearly gathering of horror games to play in October.
This one really stuck out to me, it hit *really* good creepy mood. After playing so many horror games and seeing a lot of the same tropes over and over, I tend to be a bit jaded towards this shit. But this Spek.takl had me experiencing some genuine dread after the VHS tapes started being delivered. Especially after the figure in the window appeared.
I wish it was longer, only because I was really digging it. Regardless I'm happy it exists and I found it, because its one of my top picks this month.

This was absolutely FANTASTIC.

This game does everything right it can possibly do for a 72 hour game jam