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Skillsmith Studios

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A member registered Aug 30, 2024 · View creator page →

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The damage is based on impact force so there's a balance between speed and control, but there is a bump early on that I think should probably be flattened a little after playing through it more.

That's UE5 for you. Probably could have gotten down some and if I made this into a full game I would def look into more file optimization.

The next item on my list was to add kill zones all around the map just in case but I ran out of time :(

Great puzzles forcing the player to think through the clone placement as they progress. No clue how you made all of this in 2 days. Best entry I've played so far.

How is everyone falling off lol. I tried so many times to do it on purpose. Also agree with web run. UE5 unfortunately cannot do this without some additional software and development knowledge outside of my abilities.

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We have our Skillsmith Rapid Game Jam Winners!

24 & Cafe Mawth both received high rankings not only for educational value, but for fun factor as well. 

Congratulations to all for making some really amazing stuff! We can't wait to see what comes next.

To our winners. Please reach out to info@skillsmithstudios.com for further discussion on prizes and terms!

https://itch.io/jam/skillsmith-rapid/results

The results page is available now that voting has concluded. We're looking through the winners and rankings across all categories to determine the 2 overall winners of the Jam.

Agreed! I was thinking the same tweak would be helpful. But the concept is otherwise executed pretty well.

Very unique and original! Love the purple theme. The art definitely looks like time was dedicated to getting it all together.

Absolutely! There is no obligation to accept the publishing and marketing offer. We'll still reach out to the winners to discuss details even if they've expressed they aren't interested as we have to at least offer the prize that we promised, but by no means will anyone be obligated to accept.

Only 1 submission will be counted per participant (whichever was submitted most recently).

Any game that requires math skills to progress is acceptable. So the concept of a 2048 style game where you have to mentally multiply the two numbers and enter the value to progress would be the degree to which it would be acceptable.

Thank you for letting us know! Just updated to link on the jam page.

Thank you!