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Skengar

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A member registered Jun 08, 2019

Recent community posts

(1 edit)

import the png as font data (image font) and set the columns and rows to 16 and 8 respectively. Then set the character ranges. 0-127 if I remember correctly, but it might have been 32-127. Set the scaling to integer. I’ve been using the bitmap in Godot for a while now, it works fine. No need for the JSON at all.

Hey, any chance of a monogram extended bitmap version? I’ve been using it in my game and I need accents and stuff. No worries if not and thank you for the font!

can this create non square sprites? (16x24 for example)