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A member registered May 09, 2017 · View creator page →

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Nicely done! You really nailed the PS1 aesthetic while still making it comfortable to play and look at in 2019. I loved the environmental sound design and the little touches like the birds flying off in the distance when the first siren goes off, it really set a great mood. The monster was perfect, it was well designed, it was creepy and at the same time I just wanted to stare at it, and the emergency broadcast sounds and the screaming sounds it makes if you escape it were just great. I really enjoyed this, great work!

Thank you for your kind comments. 

You will be happy to know I am currently working on a prequel to this game that will be longer and have more story elements to flesh out what exactly is in the box. :)

Hey, I wanted to thank you for playing my game in your video. It was an enjoyable watch for me, and I'm glad you had fun with  it. 

I've noticed a few people have had difficulty reading some of the writing on the box, it seems my monitor settings have the contrast pumped higher than average, so I'll have to keep that in mind in the future.

I'm glad you enjoyed the game, and thank you for the feedback. I was a little on the fence about that font for the letter as I was making the game, I will have to be more mindful of legibility in the future. Spamming clicks is always something I forget to test for in my projects, haha, I've had it come back to haunt me enough times you'd think I'd remember by now. I guess I need to put a post it on my monitor or something. I will look into fixing the issue.

Thank you again for your kind words.

Fullscreen support makes a lot of sense, I don't think I can do much to implement it in this game without remaking all of my assets, but I'm going to do some research and figure out how to add it to my framework so it will be present in future games. 

I've heard similar complaints about the contrast of the zodiac symbols from some local friends who've checked out the game, so I don't think it's just you. I may have my monitor calibrated wrong because they were very visible to me, but it's definitely been an issue for others.

Thank you for playing, I'm glad you enjoyed the game, and I appreciate the feedback!

Oh that's hilarious! I hadn't even thought to test for that, but I totally see how it would work now that you mention it. Thank you for sharing this with me, I will fix the bug soon.

Ah, were you able to solve the chess puzzle by trial and error? I hadn't considered that. The other puzzles aren't decoration, you can open the eyes on the face to receive a key that will let you solve them. The other puzzles are meant to culminate in a diagram that shows you the shape to make on the chess board.

This was very well done. Great job of creating an unsettling atmosphere, it had me on edge from the second I got the snow shovel.