Oh cool, makes sense then, thats good to know. Thank you for the fix and reply. Have a great day.
Skadisson
Recent community posts
Outstanding game, great atmostphere, doesnt just take me back to old Zelda games but actually into its completely own "dimension".
Only bug encountered ("Haunted PS1 Demo Disk 2022" version): When you throw pots against walls items sometimes get stuck in the wall and become unattainable, your walls might need some "push" against items colliding with them, so they press them out like they do with the player character.
This is without exaggeration my favourite lewd indi game, even when considering the masterpiece that is Kurovadis. I just like how unique and beautiful it is and that the female protag is driving the lewd plot forward herself. That's very hard to pull off without making it a boring, moral statement.
Fun game, nice graphics and music. The AI was functional, they only, even in the patched version, didn't seem to care about the abyss or what ever the black squares are and continously kept dying when i tried to build a wall to prevent them from going there. Even when they stood on the safe side, close to where i wanted to build, they sometimes tried to "go around" and landed in the abyss. Yeah, but that's just a bug - the game itself is fun, nice looking and original.
Woooo, this was fun. Nice use of graphics and the animations are top notch, he telegraphed his moves perfectly. There's a smash-style bug still where you are able to "fly" by dashing and jumping, so you never really loose. AI was decent too, seems to have picked fitting moves for range and danger of falling off the platform.
I reckon the AI went into the NPCs and the dog, they were bumping into each other a lot. And if the dog had AI, he just ran into the blocking warning sign and not into what seems to be an escape in the wall behind him. Seems to be bugged. Presentation is great pixel art, the idea of having to find and free a dog AI is pretty original. But since the AI didn't work for me i didn't really have fun with it, maybe i was just unlucky with the AI bugging out early for me. UI doesn't make any sense, the interaction button only opens what seemed to me like a hex based dev console.
Pretty and original but unplayable. Nothing in the controls and UI made sense to me. No matter what bot i clicked i always had the same command line open. None of the commands i tried were accepted. You start with the player bot and he is the only one without "prebaked" command lines, but good luck trying to program him or to get back to him once you switched to different bots out of curiosity.