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sizescape

76
Posts
12
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5
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A member registered Sep 01, 2023 · View creator page →

Creator of

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The snail mob got me :(

Beautiful cover art

Wow! Nice game to squeeze into the space! 

Took a few tries, but got it! Super slick cover art.

Nice! Kind of reminds me of the random shortform video with 5 games playing at once, haha

Nice twist on the classic box-pushing formula to squeeze into 500 chars!

Made it to 52 points, outlines make for a surprisingly nice look, though it's sometimes hard to judge if I can make it or not.

Nice, I got 95 points for the 6/6/2026 daily. :)

Nice and clean.

Made it to 35 points! Just that little bit of randomness really adds a lot to the feel and challenge.

Nice fonts in just 500 chars, beautiful use of `ord` and binary prints, I managed to make it up to 19 points.

Nice, made it to 35 points. I like the way the "walls" move, gives a nice caverns feel in such tiny code.

Nicely done fitting this in, harder than it seems at first.

Creative idea! I got up to 16 points, it gets crowded fast. Every death was because I got greedy, lol

Nice use of 64x64 mode, the mouth looks great for the limits.

Nicely done, and cute cover art :)

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Is player 1 at a serious disadvantage here, or am I just bad at this puzzle? Took me way too long to figure out a winning play, and I'm still not sure if it was just by luck. Still, surprising amount of fun for 500 chars.  I assume there's some parity-based solution somewhere, but I haven't figured it out yet.

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Nicely done! Captures the spirit of the game, though took me a bit to follow it w/o the animations, it comes together quickly.

Nicely done! Harder than it seems at first, but I was able to break a hundred after a few tires.

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Wow! Lots of little details that work just right, and grooving music.

Not sure if it's a bug or a skill issue (I'm very bad at the game), but sometimes it seemed like I got myself stuck in the geometry, and had to move along tile lines to get out.

Nicely done! I managed to get to 55 points. :)

That's such a clever way to do the car! I've seen that done with a bunch of tline calls, but the stacked circles create a really cute visual.

Cool effect! 

Hope you don't mind, but I played with the source some, and I found if instead of updating every pixel, you pick some random values with in the range, you improve the performance enough to animate smoothly, and the fire looks more like fire
 

Fun, though if I focus just on rings, it seems like it gets a bit chaotic. I managed to break 3,200 points.

Starfield looks really nice.

Fun little block dropping game, nice use of the p8scii. Took me a bit to realize that the lines had to be touching the edges to be cleared.

Nicely done! Colors look really nice, and the AI is decent enough for how tiny you manage to squeeze this!

Nice, it'd be cool to take keyboard input, since you have the bytes left?

Managed to get all the upgrades, fun little clicker.

Fun entry!

First few levels are pretty straightforward, but around level 8, it got pretty chaotic for me.

Made it to 121 points!

Nicely done!

Nicely done! I like that the main character was a stick, made the classic random fade look nice in the turns.

Also, great cover art. :)

Beautiful, though, from skimming the source, I'm not sure if the ending I got was the right crash?

A 1k took for a 1k jam? Nice. :)

Wow! I love the sound and graphics you manage to cram in there. :D

Nice! I managed it in 40 moves, though a few of those were just me getting lucky :)

That's gorgeous. Love the colors and effects. :)

So slick! My best was 8.

Nice screensaver vibes. I think you have enough tokens left to do P8SCII audio commands on landing, if you don't think it'd be too cacophonous. 

Classic! The bricks, especially the arch, look great.

Pretty!