There are a few instances in the rules where you are able to spend cash or mark down how much you have to spend at a given time and even bribing local cops.
My three questions are:
- Is there a guide for how much money is reasonable here, or should we just model it off what we know about today's currency, account for a bit of inflation and maybe the old tropes of certain things being more expensive for certain groups?
- Is there a way to determine how much jobs pay like with a sliding difficulty rating.
- Ex: a campaign with 15 jobs(3 per location) could each have level 1, 2, and 3 jobs increasing in difficulty and pay, but might be for late game stuff.
- Is there a guide for deciding how much each person starts off with, especially Insiders who may have wealthy family vs Outsiders living in MSZ?