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Singa1Lee

47
Posts
A member registered Dec 03, 2018

Recent community posts

Cool Little Puzzle Game

Very Cool Puzzle

Very cool puzzles

Very cool puzzle, I can assure you it is intuitive enough to be beaten without using the hints

Cool game simple yet challenging

Cool mechanism

Cool concept and fun l;ttle game 

Very Cool Game

(2 edits)

Great little puzzle game, took me a few tried to understand the room mechanism and I wonder if it is possible to explore all secret passage while also escape (as a human)

Cute little game with good mechanics and difficulty scaling

One mishold and I am so cooked

Same here lol I only get 1 non-HP upgrade in my entire run

All egg rescued!

Nice and tricky game

Cool little game except the 2nd chase is both too blind and punishing

Fun little game with nice gameplay mechanic

Very intuitive for its tactical depth

Really brain burning and once your understand all the small details it become significantly easier. While early game can be a little reliant on good RNG once you get past the first and only roadblock (finding ???) the rest become significantly easier (thought not finding health scroll is still deadly, unless I am missing something)

(Finally get my first perfect run with exactly 0 HP)

Nice and quick to play

Fun and challenging little game

Enjoyable little game

Simple but quite fun

A great little game, and a fullscreen support will really nice

(The game crashed probably due to an unholy amount of daggers)

A fun game that can get really op really fast

Short but Challenging 

Fun little game

Very challenging but very fun

Good concept but there are several issue that will need to be tackled:

1) The game quickly become repetitive and dragging because most tic tac toe game will end up in draw, and drawing does not help to progress the game in any meaningful way. I suggest to implement something that make draw more meaningful (both player take 1 damage, tile type that activate if draw, etc)

2) The double placement tile is absolutely too strong due to the small size of the board.

3) Lack of player agency between each battle because there are no upgrade choices (decided by RNG).

4) Probably an oversight but HP reward does not heal you up, and I have yet to discover any way to recover HP, making that reward completely useless.

Overall the game have potential but balancing and more content update will be needed to give it more replayability.

Look and play nicely, unfortunately I get soft-locked on day 6


Very fun and unique game! The game play loop is strategic and the variety of token is being introduced at a nice pace. Having wolf and bomb really help the luck mitigation.

I like the game idea but the rule might need a little tweak cause currently there is no way to come back once you lose all stones (i capture all white stone by round 10)

https://sumaiyaibrahim04.itch.io/to-lease-or-to-hell

https://gnomik32247.itch.io/to-lease-or-to-hell

And the game crashed D:

The town is no more