Given what I;ve seen recently I reckon you could easily pull this off in Next Basic! Worth a p[ost on the fb group for sure!
sinclairphotography
Recent community posts
Love this set - just purchased! works really well with the rest of the super retro world.
If I can make any suggestions for future work -
MORE CHARCTERS! Your characters (20x16) are some of the best I've seen at this resolution - a wider selection would be brilliant (villagers, nobility, baddies, plus larger animated battlers in proportions of the 16x16 set)
Also - worlds - a fairy world (mushroom houses, puff balls, fairy characters etc), mountains with trolls and rocks, steam punk world with mechs and steel structures, Mines with underground characters, a castle/courtyards/ruins, a sea with boats, sea monsters and underwater realms.
Allows gamers to have a full on real adventure
its wicked hard! One the electric floor theres 2 squares where the electric current is static until I realised you can shoot the blue circla pds to turn blue (freeze)? that made it a little easier - but the next stage with the bots that run at you then run awat! WTAF! Any those little flying bots. Man theyre killer! Not got past them yet. Another hour lost but I'll be playing it again today for another hour. MUST COMPLETE!
gorgeous asset pack - just purchased this and the woods pack. Will fit perfectly in a top down game I'm making for an new (old) computer called a ZX Spectrum Next. If ever you feel like making a castle (interior and exterior), dungeons and caverns plus a few monsters/village folk you'll definately get my orders!
(its funny seeing all the day/night options for colour - it used to be a simple case of pallette cycling colours to change the day/night status without the need for whole new sprites!)
Ade
absolutely love yuour work. Can you advise if the "unity" bundle contains all the assets for the set and if theyre in .PNG format at 16x16 pixels?
I'm actuially looking to use the tiles as part of a large rpg style game I'm writing for an 8 bit computer called a zx spectrum next and the tiles fit the world I'd like to create perfectly.
I love this set but do you guys have a colour palette available for your tile sets?
I'm looking to use some of these assets for a game I'm writing for an 8 bit "modern" computer called a "zx spectrum next" but its limited to a possible 512 colours plus dithering - I'm looking to see what palette adjustments I'd need to make and what impact they'd have on the tile set
thanks
Adrian
gorgeous tileset - are these 16x16? Interested in using them in a game I'm developing for a new 8 bit computer called the "zx spectrum next". Looking forward to seeing what other tilesets you have planned in this palette style (if you take requests anything dungeon, sewer, cave, village, steam punk and associated baddies would be great!)