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simulator-master

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A member registered Mar 09, 2023

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I can see how ROM can be made with not gates and decoders, but how can even a programmable ROM chip be made that can store its information when the simulation is turned off? I am just a bit curious since i have no idea how it can be implemented

Logical Left Shift Barrel shifter(can be modified to make versions for right shift, arithmetic shift, etc)


Bit Operations processor:


Shift processor:


Instruction set:

0000 - ADD

0001 - SUBTRACT

0010 - INCREMENT

0011 - DECREMENT

0100 - OR

0101 - NOT

0110 - XOR

0111 - AND

1000 - XNOR

1001 - LOGICAL LEFT SHIFT

1010 - LOGICAL RIGHT SHIFT

1011 - ARITHMETIC LEFT SHIFT(treated same as logical left shift for now cuz idk what to do with it)

1100 - ARITHMETIC RIGHT SHIFT

1101 - ROTATE LEFT SHIFT

1110 - ROTATE RIGHT SHIFT

1111 - Not assigned to anything yet

(4 edits)

I made an upgraded version of loganh4005's ALU. It is mostly the same as his ALU but with a few changes to the shift and bitwise/logical chips like the use of barrel shifters.

Using barrel shifters also indirectly allows for a pass through and clear function(s) which can be integrated into the instruction set using an external decoder.

Two flags added to it are even parity flag and overflow flag


I also made a 2 and 4 bit multiplier but idk how to add it into the ALU(4 bit and 8 bit output respectively)