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SimTech

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A member registered Apr 10, 2021 · View creator page →

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Thanks for playing :)

Didnt make it this time, but heres the submission :) https://simtech.itch.io/hidden-sense-5

I agree with the Discord server, you should defo make one. Im also available as mod if needed, as I moderate 3 servers already. Discord is a faster way to communicate.

Thanks for playing :) Yeah, gonna work on the shooting for the next submission. With interaction, you  mean "press F to interact" on pickups? I had a interaction message on certain things in the level, but it might needs improvement. Also, the AI and turrets bugged out the last minute. They worked until I actually was about to submit it lol

X-ray ability was the superpower to see enemies throught walls. You can press Q to enable it. Thanks for playing! :)

Oh, thats just the exit door as in closing the game, didnt come up with another way :) I should add a credit list, but had 2 gamejams going at the same time. Thanks for playing!

Yeah, I noted them under "known bugs" in the description. Will be fixed in a update, thanks for playing :)

Thanks! Hope you managed to complete it :) You just have to collide with the exit door, after you found the key

Heres Hidden Sense 2, the late submission for Themed Horror #11 https://simtech.itch.io/hidden-sense-2

Any gamebreaking ones? Mind listing them, so I can improve it on the next update? Thanks for playing!

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Hey, you have to destroy all 3 missiles to access the fighterjets. When you have reached the air strip, you can press E while standing next to the jet with the lights on (and imagine AAA quality cinematic) :)

Interesting level design and AI. Nice to see more shooters :)

Thanks for taking the time to record  :) Yeah, I will prolly remake the whole thing in UE4 and make it more entertaining. Combat is crap as a Im  not so experienced designing this stuff, sorry for the let down!

Had a play, great visuals! Menu looks nice. Wish I could control the camera abit more. The red balls was interesting and music sounds great. Nice work for a 72 hours jam :)

Thanks alot for playing! No time for story in a 72 hours gamejam :D

Interesting stuff, nice use of sounds :)

Hidden in a secret room. You gotta break something to find it :) Theres jumping involved too!

11 hours late, but here is a playable version :) https://simtech.itch.io/tycate

You have to find the key to the basement door after killing all the AIs :)

Thanks for checking it out! Yeah, its abit unbalanced. It was made in only 2 weeks so I didnt had much time for the programming part as I spendt the first week on designing stuff. Think I will adjust the muzzle brightness on the next update .

Shooting feelt nice, good job on the animations for a 2 week project. Level design was pretty nice too. 

Great work!