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Simone Cibrario Nona

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A member registered Oct 27, 2018 · View creator page →

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Thanks for playing <3

E to interact (square), spacebar to knit (X).

Sorry for the confusion.

It makes me happy knowing that you liked it, fellow internet person :D

3 (no spoiler but "bad", "good" and "really bad"), would have loved to have done more but game jams are games jams :) thanks a lot

Hi Coal, Simone from the dev team here!

First of all thanks a lot for taking the time to play our little student project, we all appreciate it a lot!
Your feedback was spot on and after seeing many people play our game at conventions i can tell you didn't do half bad! 
As stated by my fellow designer on youtube the dash is frozen on the Y axis, still we should have communicated that more clearly and you were 100% right about the need for slightly bigger platforms. 
For what concernes the jump spheres inconsistencies it is a little glitch we didn't have time to fix which shows up when you move holding more than one key (doing that makes you go slightly faster); the issue gets amplified by the boost given by the spheres (we also should have communicated that boost better). 

Hope you enjoyed it enough to check out our future works and the ones done by other teams in our school!
Cheers and thanks again,
Simone Cibrario, Lead Designer Airfall