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Simbabbad

8
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A member registered Apr 02, 2022 · View creator page →

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I didn't think of it as a request, I don't consider myself in any position to make one. More like an idea, since what you achieved is already quite close to it. I don't know if it interests you of if it would interest customers. You're obviously free to do whatever you please. You don't owe anyone anything.

Have you ever considered making a clone of Pac-Man 256 without all the grind elements, as a pure arcade scoring affair with random elements, like you usually do? It could be a C64 game. You have all the expertise to do it.

I'd buy it day one. Pac-Man 256 has a great foundation, but the grinding and missions destroy its gameplay, making it a tedious unbalanced slog.

Good game, but I don't understand the logic behind the huge empty cave levels... how are you supposed to choose your path since you can't see anything? Is it pure trial & error and die & retry, or am I missing something? The other levels are all very readable and fair.

Didn't buy this one yet (not a fan of Pac-Mania), but after trying Random Pac, Lady Pac and Dig Dug revival for some time, I just bought all three for all in all more than 9 dollars ;-) !

Great, great new versions of classics, I now play your versions by default. They're extremely well thought and balanced, a joy to play. Thank you.

Would it be possible to replace the mouse cursor with a cleaner in-game sprite?

Really interesting, looking forward to the full PunkCake version. Have you taken any inspiration from Rotozoa, the game from Nintendo's Art Style series?

Excellent Boulder Dash homage.

Really funny game! Reminds me of "Tempête sur l'Échiquier" by Ludodélire. Where will you release the final version?