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Silvo's Nonsense

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A member registered Jan 10, 2025

Creator of

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Hello! I think i'm mostly confused about the game and it's boss system, i did try to play a little but i don't feel like it's very intuitive, the sprites are great tho! a multiple enemy sprite is pretty hard, so good job on that! the controls are simple and easy to take in hand, the music was, well, okay, and the use of theme wass abscent (maybe i didn't play long enough??) but for the time that i played, i didn't notice any use of the theme, and as the theme, it's supposed to be present as more than just a small gimmick

It's like- a hecking good game, but the use of theme is extremly loose

Like- good music! good art! good gameplay! the controls are cool tho even tho a little slippery - but little to no theme use, only the gun weapon being random by spinning, but yeah, spinning is the theme, it's not supposed to be just a small gimmick

If it isn't for the lack of use of theme, the game is pretty solid! even tho a little bit shorter than what i hoped for the fun given (would have loved one more boss/harder boss, but i get that it does not fit the time given by the gamejam) Anyway, the game was fun to play indeed, controls are great and easy to take in hand, spin metter (even tho too simple) feels extremly satifying to hit, yeah, great experience, would have needed more spinning as i said but still, great experience, and flawless music for the style of the game.


the only flaw in my opinion is the was the bosses death are SO anti-climatical, like, it feels like something SO COOL is going to happen right at the end- but the game just says "no, you beaten the boss lol" but yeah, that's my only flaw, really cool game nontheless .

Well- the game is good, but not as a boss rush, and not as a spin themed boss rush


theme is clearly underused, sooo, it's a little hard to rate the game, shooting stuns you kinda which makes it frustrating to hit the boss, if we don't count the fact that you have almsot no time to react to anything, or even be able to just dodge, a dash would have made the game a lot more playable, maybe i missed something about how we play the game, which would be completely possible

HUD is pretty cool and the animation is clean, but i really feel like by seeing the other comments that i missed something about the game

the upgrade system is pretty cool tho, also, why is the background terrain without collision? this game leaves me more confused that anything but yeah maybe i'm dumb